

Next up, the perfect gift for any merc that finds themselves with more dosh than they know what to do with, the Doshinegun. Are the crowds getting to be too much? Switch to the alt-fire grenades for a small explosion that will stun those in your way. The primary fire is perfect for knocking down holiday zeds getting too close. This high powered gun lives up to its name with its 12 gauge solid steel slug rounds and it’s custom flash grenades. The unanimous answer, more guns!įirst off we have a new tier 4 goodie for SWAT, the HRG Stunner. What do you get the merc that already has everything? The folks at research and design have been hard at work trying to answer this question. If all goes well, we’ll be sending the first groups of mercs into Carillon Hamlet within the next few weeks!Ĭarillon Hamlet is the latest Official Community map to be added to the game, created by community level designer Sam Smith. Clear out the area and paint the town in the usual seasonal red. Void of the normal seasons cheer, the streets are now home to the twisted holiday creatures. The village is full of scenic views that would normally charm even the most bah-hum-bugs of Scrooges. We’ll need some brave mercs to venture there. Scans have revealed some unusual activity. Investigate the dark winding underground tunnels. At this time it’s unknown what exactly was being transported. The Horzine Rail station is still and empty. The hotel and other businesses seem abandoned.

We have heard rumors of vicious elves taking control of the area. Feel free to browse our LinkTree for a complete list of platforms: linktr.ee/SafeRoomPodcast.Where will you go this winter, armed with your new toys? Carillon Hamlet, a small industrial village that was preparing for holidays has gone silent. That would be kind of weird if we were.Ī new episode of Safe Room is released every Monday and is available on all major platforms. You can feel its intent, and to some extent, commentary, that is intrinsically tied to that violence.Īnd 18 years later, Manhunt remains a piece of voyeuristic savagery that isn’t the redeemless masturbatory murder simulator that some claimed it was upon the game’s release.īut it is, well, still pretty messed up. Where others may use extreme violence to stir up controversy as a marketing hack, Rockstar has never faltered in providing a backbone to its depiction of violence. Its legacy is rooted in controversy and provocation by continuously pushing the limits of violence in games, but more importantly, the violence is imperative to its vision.

Rockstar Games has never shied away from violence, and Manhunt is the ultimate example.
